DCS World Typescript
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    DCS world has 3-dimensional coordinate system. DCS ground is an infinite plain.

    Main axes:

    x is directed to the north z is directed to the east y is directed up

    Vec3 type is a 3D-vector. It is a table that has the following format:

    { x: number, y: number, z: number }

    interface l_Vec3 {
        x: number;
        y: number;
        z: number;
    }
    Index

    Properties

    x y z

    Properties

    x: number
    y: number
    z: number